![]() ![]() There's just no way to keep up with the Viscounts damage-output in terms of healing, especially since many of his attacks hit 2-3 targets. Maybe I'd be better off with a Vestal, instead of an Occultist, but not by very much. My ill-fated crew was Occultist, Jester, Graverobber and Hellion, FYI. So it'd just get me wiped out even faster, from what I can tell. You'd just wind up dealing with two rounds worth of him attacking with a hefty +50% Attack-buff attached to his STILL-insane 4 attacks per round. I looked over his move-list and THOUGHT I saw a clever trick - taking out the small and medium bloodbag, and leaving the big one so he'd keep wasting 3 turns drinking from it and getting debuffed, while dealing enough damage to outpace his 50-per-round self-heal - but on closer examination, that doesn't seem helpful since that move has a 3-round cooldown. The wiki has nada for strategy-suggestions or useful advice. It doesn't matter that he's got fairly low HP when he can wipe you out that fast. how, exactly, are you supposed to BEAT that monster? 4 attacks per round is RIDICULOUS. that might sound like a small matter, by comparison, but it rendered my Hellion completely impotent. 4 attacks per round, with high crit and loads of stress-inflicting, not to mention a full-party knockback. I didn't stand a chance, didn't even have time to retreat. 4 Level-6 DD-veterans now crowd my Graveyard. ![]() After steamrolling through all the Bloodsuckers leading up to that point, and arriving with full health, no Stress, and several useful Camping-buffs, I was feeling pretty confident. I just faced The Viscount for the first time. ![]()
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